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FAQ and

Rules and 



FAQ and

Rules and 



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A tense, fast-play Samurai duelling game, with beautiful miniatures, expansive deck-crafting mechanics and memorable showdowns.

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A 1-4 Player Tabletop Miniatures Game with Tech-Tree, Hidden Movement and Base-Building mechanics. Solo and Co-op Modes included!

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Vietnam, 1968: You're elite soldiers on a special rescue mission. There's one catch, the night is coming and so are the Werewolves!

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We are delighted to announce that we have Martin Wallace (creator of Brass, In Flanders Fields, Discworld: Ankh-Morpork and many more!) on board developing our newest game Daimyo!

This is the second game in the battle for Japan series, this time featuring wars over the whole of Japan.


Players command large factions and play as mighty Daimyo as they fight for control of the whole country!

Kickstarter coming Autumn 2022!

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Fun and Feel!

With all of our games we consider how we want a game to feel first, for example if we want a game about a duel it has to actually feel like a duel, so that is the first step.
After that we focus on making it fun, fun is core to our game design because if it isn't fun frankly what is the point! And once we have a game feeling right and that's fun to play, we balance the game so it’s enjoyable and fair for solo or multiplayer games.


We believe communication is key for a company.
As such through all our Kickstarters we have strived to deliver updates on everything from the game rules, our design philosophy to how far along manufacturing process is.
We endeavour to maintain regular contact with fans, through emails messages and regular social media updates

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High Value

We aim to deliver high quality products for all of our releases.
This can mean high quality playing pieces/models, top quality design work from our in house artist or vigorously play tested game systems, so that whichever game you play and what your focus is you are delivered a complete and awesome product!

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